Background and aim: We present here a novel approach to Virtual Reality Treatment (VRET) of Social Anxiety Disorders. It is based on a VR ecological scenario (that of a school room with desks) that can be personalized according to the actual fear level of the patient, adjusting the number of schoolmates that can be present together inside the room and the distance between the desks. Methods: We then conducted a user study to explore the sense of presence (Presence Questionnaire, PQ), immersive tendencies (Immersive Tendencies Questionnaire, ITQ), and subjective mental workload (NASA Task Load Index, TLX). The study evaluated 34 healthy students (average age: 24.558 years), of which 18 females. Results: Results from a us-ability trial are extremely positive. Our data suggests that participants mostly liked the high realism and sense of immersion of the Virtual Environment and the possibility to explore it widely. On the other side, the amount of workload of the task was evaluated very low, and therefore users can concentrate on the task. Conclusions: We conclude the article by discussing possible future directions for a large-scale pilot, that can lead to a solution that can be used at home to train under the guide and periodic supervision of a therapist (www.actabiomedica.it)

Design and implementation of a VR environment aimed at enhancing the Social Anxiety Disorder’s (SAD) treatment. Evaluation of the sense of presence and immersion / Pino, O.; Squadroni, L.; Borghese, N. A.. - In: ACTA BIO-MEDICA DE L'ATENEO PARMENSE. - ISSN 0392-4203. - 95:2(2024). [10.23750/abm.v95i2.15683]

Design and implementation of a VR environment aimed at enhancing the Social Anxiety Disorder’s (SAD) treatment. Evaluation of the sense of presence and immersion

Pino O.
Writing – Review & Editing
;
2024-01-01

Abstract

Background and aim: We present here a novel approach to Virtual Reality Treatment (VRET) of Social Anxiety Disorders. It is based on a VR ecological scenario (that of a school room with desks) that can be personalized according to the actual fear level of the patient, adjusting the number of schoolmates that can be present together inside the room and the distance between the desks. Methods: We then conducted a user study to explore the sense of presence (Presence Questionnaire, PQ), immersive tendencies (Immersive Tendencies Questionnaire, ITQ), and subjective mental workload (NASA Task Load Index, TLX). The study evaluated 34 healthy students (average age: 24.558 years), of which 18 females. Results: Results from a us-ability trial are extremely positive. Our data suggests that participants mostly liked the high realism and sense of immersion of the Virtual Environment and the possibility to explore it widely. On the other side, the amount of workload of the task was evaluated very low, and therefore users can concentrate on the task. Conclusions: We conclude the article by discussing possible future directions for a large-scale pilot, that can lead to a solution that can be used at home to train under the guide and periodic supervision of a therapist (www.actabiomedica.it)
2024
Design and implementation of a VR environment aimed at enhancing the Social Anxiety Disorder’s (SAD) treatment. Evaluation of the sense of presence and immersion / Pino, O.; Squadroni, L.; Borghese, N. A.. - In: ACTA BIO-MEDICA DE L'ATENEO PARMENSE. - ISSN 0392-4203. - 95:2(2024). [10.23750/abm.v95i2.15683]
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11381/2983477
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