We present a framework, called MVG-NeRF, that combines classical Multi-View Geometry algorithms and Neural Radiance Fields (NeRF) for image-based 3D reconstruction. NeRF has revolutionized the field of implicit 3D representations, mainly due to a differentiable volumetric rendering formulation that enables high-quality and geometry-aware novel view synthesis. However, the underlying geometry of the scene is not explicitly constrained during training, thus leading to noisy and incorrect results when extracting a mesh with marching cubes. To this end, we propose to leverage pixelwise depths and normals from a classical 3D reconstruction pipeline as geometric priors to guide NeRF optimization. Such priors are used as pseudo-ground truth during training in order to improve the quality of the estimated underlying surface. Moreover, each pixel is weighted by a confidence value based on the forward-backward reprojection error for additional robustness. Experimental results on real-world data demonstrate the effectiveness of this approach in obtaining clean 3D meshes from images, while maintaining competitive performances in novel view synthesis.

Learning Neural Radiance Fields from Multi-View Geometry / Orsingher, Marco; Zani, Paolo; Medici, Paolo; Bertozzi, Massimo. - (2022). [10.48550/ARXIV.2210.13041]

Learning Neural Radiance Fields from Multi-View Geometry

Marco Orsingher
;
Paolo Zani;Paolo Medici;Massimo Bertozzi
2022-01-01

Abstract

We present a framework, called MVG-NeRF, that combines classical Multi-View Geometry algorithms and Neural Radiance Fields (NeRF) for image-based 3D reconstruction. NeRF has revolutionized the field of implicit 3D representations, mainly due to a differentiable volumetric rendering formulation that enables high-quality and geometry-aware novel view synthesis. However, the underlying geometry of the scene is not explicitly constrained during training, thus leading to noisy and incorrect results when extracting a mesh with marching cubes. To this end, we propose to leverage pixelwise depths and normals from a classical 3D reconstruction pipeline as geometric priors to guide NeRF optimization. Such priors are used as pseudo-ground truth during training in order to improve the quality of the estimated underlying surface. Moreover, each pixel is weighted by a confidence value based on the forward-backward reprojection error for additional robustness. Experimental results on real-world data demonstrate the effectiveness of this approach in obtaining clean 3D meshes from images, while maintaining competitive performances in novel view synthesis.
2022
Learning Neural Radiance Fields from Multi-View Geometry / Orsingher, Marco; Zani, Paolo; Medici, Paolo; Bertozzi, Massimo. - (2022). [10.48550/ARXIV.2210.13041]
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11381/2940118
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