Modeling a physically plausible deformation of a flexible object from its naturally planar (curved) state is a fun- damental and challenging topic in digital surface processing with applications to computer animation and game design. We propose a new variational model for detail preserving surface-based deformation of a body based on total curvature energy. We demonstrate the efficacy of the model with several examples which enhance the realism of the deformation.
Deformation by discrete elastica / Morigi, Serena; Bertini, Flavio. - STAMPA. - (2013), pp. 223-232. (Intervento presentato al convegno 21th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2013 tenutosi a Plzen nel 23-27 June 2013).
Deformation by discrete elastica
BERTINI, FLAVIO
2013-01-01
Abstract
Modeling a physically plausible deformation of a flexible object from its naturally planar (curved) state is a fun- damental and challenging topic in digital surface processing with applications to computer animation and game design. We propose a new variational model for detail preserving surface-based deformation of a body based on total curvature energy. We demonstrate the efficacy of the model with several examples which enhance the realism of the deformation.I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.