The objective of this work is to present a methodology and an educational environment to facilitate first approach to coding for high school and university students. Object-oriented paradigm is increasingly used in CS1 courses and Block programming reduces the syntactic complexity of text-based programming languages. So our purpose is merge positive features of both and combine Block and Puzzle programming with object-oriented paradigm in a graphic educational environment.

Object Oriented Puzzle Programming / Ferrari, A.; Poggi, A.; Tomaiuolo, M.. - In: MONDO DIGITALE. - ISSN 1720-898X. - 64(2016), pp. 1-10.

Object Oriented Puzzle Programming

FERRARI, Alberto;POGGI, Agostino;TOMAIUOLO, Michele
2016

Abstract

The objective of this work is to present a methodology and an educational environment to facilitate first approach to coding for high school and university students. Object-oriented paradigm is increasingly used in CS1 courses and Block programming reduces the syntactic complexity of text-based programming languages. So our purpose is merge positive features of both and combine Block and Puzzle programming with object-oriented paradigm in a graphic educational environment.
Object Oriented Puzzle Programming / Ferrari, A.; Poggi, A.; Tomaiuolo, M.. - In: MONDO DIGITALE. - ISSN 1720-898X. - 64(2016), pp. 1-10.
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Utilizza questo identificativo per citare o creare un link a questo documento: http://hdl.handle.net/11381/2807808
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