In this paper, we describe the GPU implementation of a markerless fullbody articulated human motion tracking system from multi-view video sequences acquired in a studio environment. The tracking is formulated as a multi-dimensional nonlinear optimisation problem solved using particle swarm optimisation (PSO). We model the human body pose with a skeleton-driven subdivision-surface human body model. The optimisation looks for the best match between the silhouettes generated by the projection of the model in a candidate pose and the silhouettes extracted from the original video sequence. In formulating the solution, we exploit the inherent parallel nature of PSO to formulate a GPU-PSO, implemented within the nVIDIA™ CUDA™ architecture. Results demonstrate that the GPU-PSO implementation recovers the articulated body pose from 10-viewpoint video sequences with significant computational savings when compared to the sequential implementation, thereby increasing the practical potential of our markerless pose estimation approach.
Markerless articulated human body tracking from multi-view video with GPU-PSO / Mussi, Luca; S., Ivekovic; Cagnoni, Stefano. - STAMPA. - 6274:(2010), pp. 97-108. (Intervento presentato al convegno Ninth International Conference on Evolvable Systems (ICES) tenutosi a York nel 6-8/9/2010) [10.1007/978-3-642-15323-5_9].
Markerless articulated human body tracking from multi-view video with GPU-PSO
MUSSI, LUCA;CAGNONI, Stefano
2010-01-01
Abstract
In this paper, we describe the GPU implementation of a markerless fullbody articulated human motion tracking system from multi-view video sequences acquired in a studio environment. The tracking is formulated as a multi-dimensional nonlinear optimisation problem solved using particle swarm optimisation (PSO). We model the human body pose with a skeleton-driven subdivision-surface human body model. The optimisation looks for the best match between the silhouettes generated by the projection of the model in a candidate pose and the silhouettes extracted from the original video sequence. In formulating the solution, we exploit the inherent parallel nature of PSO to formulate a GPU-PSO, implemented within the nVIDIA™ CUDA™ architecture. Results demonstrate that the GPU-PSO implementation recovers the articulated body pose from 10-viewpoint video sequences with significant computational savings when compared to the sequential implementation, thereby increasing the practical potential of our markerless pose estimation approach.File | Dimensione | Formato | |
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